A person dies in a building and it's haunted, right? Considering how many buildings and how many deaths, especially the fact that 100-year-old buildings had their residents dying in them regularly instead of hospitals, we should have a lot more haunting situations than we do. Why does one building hold a haunting while another with a similar history does not? I call such haunting buildings "Spirit Vessels" Let's look at all the possible elements in creating a Spirit Vessel- GEOLOGY/COPPER/QUARTZ/SPRINGS/LEYLINES Mining towns like Tombstone are riddled with active hauntings, even though the buildings are wood structures - the copper running throughout the earth beneath the town seems to set an alchemy that counters poor building construction. Therefore, geology trumps building construction. Limestone is often found in haunting locations, as is granite, but it would appear that copper/quartz have an ability to be more potent to buildings that otherwise would be lesser v...